Practical shader development :vertex and fragment shaders for game developers
Material type: TextLanguage: English Publication details: Bristol: Apress, 2019. Description: xxi, 381p. pd. 25cmISBN: 9781484244562Subject(s): COMPUTER SCIENCE | COMPUTER GAMES PROGRAMMING | COMPUTER GRAPHICS | SHADER DEVELOPMENTDDC classification: 004.925.2Item type | Current library | Call number | Status | Date due | Barcode |
---|---|---|---|---|---|
Book | NISER LIBRARY | 004.925.2 HAL-P (Browse shelf(Opens below)) | Available | 23151 |
There are no comments on this title.