000 01607 a2200265 4500
003 NISER
005 20260302125554.0
008 260302b |||||||| |||| 00| 0 hin d
020 _a9781032475592
_qPaperback
040 _aNISER LIBRARY
_beng
_cNISER LIBRARY
082 0 4 _a519.83
_bGIL-G
100 1 _aGillman, Richard Alan
245 1 0 _aGame theory :
_ba modeling approach
260 _aBoca Raton :
_bCRC Press, Taylor & Francis Group,
_c2022.
300 _axi, 329 pages :
_billustrations ;
_c26 cm.
490 _aTextbooks in mathematics
504 _aIncludes bibliographical references and index.
520 _aGame Theory: A Modeling Approach quickly moves readers through the fundamental ideas of the subject to enable them to engage in creative modeling projects based on game theoretic concepts. The authors match conclusions to real-world scenarios and applications. The text engages students in active learning, group work, in-class discussions and interactive simulations. Each chapter provides foundation pieces or adds more features to help readers build game theoretic models. The chapters include definitions, concepts and illustrative examples. The text will engage and challenge both undergraduate and graduate students.
650 0 _aGame theory
650 0 _aDecision making
_xMathematical models
700 1 _aHousman, David
856 4 1 _3Table of contents
_uhttps://api.pageplace.de/preview/DT0400.9781482248111_A37401822/preview-9781482248111_A37401822.pdf
856 4 1 _3Reviews
_uhttps://www.goodreads.com/book/show/86488368-game-theory#CommunityReviews
942 _cBK
_2udc
999 _c36836
_d36836